Springer 2024
(https://doi.org/10.55612/s-5002-060)
Foreward
Inaugurating the 20th year of IxD&A journal.
Carlo Giovannella
p. 5 – 6, download
Stimulated paper
Melania Nitu, Mihai Dascalu
Natural Language Processing Tools for Romanian – Going Beyond a Low-Resource Language.
pp. 7 – 26, abstract, download
(https://doi.org/10.55612/s-5002-060-001sp)
Special issue on:
Smart Learning Ecosystems as engines of the twin transitions.
Preface
(https://doi.org/10.55612/s-5002-060-001psi)
Mihai Dascalu, Oscar Mealha, Sirje Virkus
p. 27 – 31, download
Pradipta Banerjee, Sobah Abbas Petersen
Key elements, processes and research gaps in city learning as an innovation ecosystem: A scoping review, pp. 32 – 58, abstract, download
(https://doi.org/10.55612/s-5002-060-001)
Carlo Giovannella, Maria Rosaria Autiero
The school as a place learning ecosystem – Participatory evaluation of the boundary conditions: the case of the IIS Amaldi, pp. 59 – 84, abstract, download
(https://doi.org/10.55612/s-5002-060-002)
Oihane Unciti, Antoni Martinez Ballesté, Ramon Palau
Real-Time Emotion Recognition and its Effects in a Learning Environment, pp. 85 – 102, abstract, download
(https://doi.org/10.55612/s-5002-060-003)
José Quiles-Rodríguez, Josep M. Mateo-Sanz, Ramon Palau
How does Coloured Lighting Influence the Affective Processes of Pupils?, pp. 103 – 121, abstract, download
(https://doi.org/10.55612/s-5002-060-004)
María Libertad Aguilar Carlos, Jaime Muñoz Arteaga, Gabriela Citlalli López Torres, José Eder Guzmán Mendoza
Co-design a Digital Learning Ecosystem for Children with Disabilities: An Agile Model, pp. 122 – 146, abstract, download
(https://doi.org/10.55612/s-5002-060-005)
Melania Nitu, Mihai Dascalu, Maria Dorinela Dascalu, Laurentiu-Marian Neagu, Maria-Iuliana Dascalu
Lib2Life – Digital Library Services Empowered with Advanced Natural Language Processing Techniques, pp. 147 – 167, abstract, download
(https://doi.org/10.55612/s-5002-060-006)
Neil Potnis, Lola Ben-Alon
Earthen Builder Simulation: Representing Natural Materials and Embodied Carbon With Computational Play, pp. 168 – 193, abstract, download
(https://doi.org/10.55612/s-5002-060-007)
Tamas Kersanszki, Zoltán Márton, Kristóf Fenyvesi, Zsolt Lavicza, Ildikó Holik
Minecraft in STEAM education – applying game-based learning to renewable energy, pp. 194 – 213, abstract, download
(https://doi.org/10.55612/s-5002-060-008)
Regular paper
Carlos Alberto Peláez, Andrés Solano
A practice for specifying user stories in multimedia system design: An approach to reduce ambiguity, pp. 214 – 236, abstract, download
(https://doi.org/10.55612/s-5002-060-009)
Massimo Bianchini, Stefano Maffei, Carla Sedini
Exploring Circularity Toolkits for SMEs Learning Ecosystems, pp. 237 – 260, abstract, download
(https://doi.org/10.55612/s-5002-060-010)