Designing a Gamification Analytics Module in the Context of Peer Assessment

Gabriel Badea, Elvira Popescu
pp.  97 – 108, download
(https://doi.org/10.55612/s-5002-067-004)

Abstract

The gamification analytics field is a part of the larger field of learning analytics. While learning analytics is a mature domain, with a lot of research in the last decades, the subfield of gamification analytics has been less investigated so far. Moreover, to the best of our knowledge, there are no studies that research the domain of gamification analytics applied in the context of peer assessment. Therefore, the current paper proposes a gamification analytics module dedicated for visualizing data collected from a gamified peer assessment platform. The module focuses on three distinct analytics dimensions: individual learner level, whole class level, and temporal level. Various graphic elements are featured, such as histograms, box plots, spline charts, pie charts, bar charts, and column charts, that facilitate the task of analyzing and visualizing the data.

Keywords: gamification analytics, learning analytics, peer assessment, educational platform

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