Article_snip

Davide Leone
pp. 57 - 68, view paper, download
(https://doi.org/10.55612/s-5002-040-004), Google Scholar

Submitted on 30 Nov -0001 - Accepted on 30 Nov -0001

Interaction Design and Architecture(s) IxD&A Journal
Issue N. 40, Spring 2019

Abstract

This paper is about a pervasive game factory based in Palermo. The main issue is to highlight the main features of these productions in generating new interfaces and new access keys to the heritage. The paper describes the point of view of this small society focuses about the connection between real world and world of games using both physical an digital supports. The text focuses on three games produced inside a participatory process arguing the role of urban and pervasive games as a citizenship tool.

Keywords: Game Design, Pervasive Games, Participation

Cite this article as:
Leone D.: U’Game – a toolkit for urban gaming, Interaction Design & Architecture(s) – IxD&A Journal, N.40, -0001, pp. 57–68, DOI: https://doi.org/10.55612/s-5002-040-004

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