Article_snip

Iván Ruiz-Rube, Rubén Baena-Pérez, José Miguel Mota, Inmaculada Arnedillo-Sánchez
pp. 246 - 263, view paper, download
(https://doi.org/10.55612/s-5002-045-011), Google Scholar

Submitted on 30 Nov -0001 - Accepted on 30 Nov -0001

Interaction Design and Architecture(s) IxD&A Journal
Issue N. 45, Summer 2020

Abstract

Designing visual models to describe and conceptualize objects and systems requires abstraction skills and a predisposition for visual interactions. Readily available modeling tools rely on the users’ logical-mathematical and visual-spatial abilities to support modeling design. However, they fall short of mechanisms to tap into the users’ bodily-kinesthetic abilities. This research presents a model-driven framework to automatically develop visual editors to work with Domain Specific Languages in tangible interaction environments. The framework is illustrated through the development of an editor of entity-relationship models supported by augmented reality. The editor usability evaluation indicates good acceptance by users as well as potential to support alternative interactions and to learn database concepts.

Keywords: augmented reality, domain specific language, model-driven development, eclipse, unity

Cite this article as:
Ruiz-Rube I., Baena-Pérez R., Mota J., Arnedillo-Sánchez I.: Model-driven development of augmented reality-based editors for domain specific languages, Interaction Design & Architecture(s) – IxD&A Journal, N.45, -0001, pp. 246–263, DOI: https://doi.org/10.55612/s-5002-045-011

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