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Salvatore Andolina, Yi-Ta Hsieh, Denis Kalkofen, Antti Nurminen, Diogo Cabral, Anna Spagnolli, Luciano Gamberini, Ann Morrison, Dieter Schmalstieg, Giulio Jacucci
pp. 33 - 49, view paper, download
(https://doi.org/10.55612/s-5002-048-002), Google Scholar

Submitted on 30 Nov -0001 - Accepted on 30 Nov -0001

Interaction Design and Architecture(s) IxD&A Journal
Issue N. 48, Spring 2021

Abstract

This paper introduces a design framework for mixed reality urban exploration (MRUE), based on a concrete implementation in a historical city. The framework integrates different modalities, such as virtual reality (VR), augmented reality (AR), and haptics-audio interfaces, as well as advanced features such as personalized recommendations, social exploration, and itinerary management. It permits to address a number of concerns regarding information overload, safety, and quality of the experience, which are not sufficiently tackled in traditional non-integrated approaches. This study presents an integrated mobile platform built on top of this framework and reflects on the lessons learned.

Keywords: augmented reality, mixed reality, virtual reality, haptic guidance, urban exploration, cultural heritage

Cite this article as:
Andolina S., Hsieh Y., Kalkofen D., Nurminen A., Cabral D., Spagnolli A., Gamberini L., Morrison A., Schmalstieg D., Jacucci G.: Designing for Mixed Reality Urban Exploration, Interaction Design & Architecture(s) – IxD&A Journal, N.48, -0001, pp. 33–49, DOI: https://doi.org/10.55612/s-5002-048-002

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