Article_snip

Derya Karadag
pp. 115 - 129, view paper, download
(https://doi.org/10.55612/s-5002-056-006), Google Scholar

Submitted on 20 Feb 2023 - Accepted on 25 Jul 2023

Interaction Design and Architecture(s) IxD&A Journal
Issue N. 56, Spring 2023

Abstract

In project studios and workshops, students from many design disciplines, such as architectural, interior, and industrial design, apply theory and practice. Design research, conceptualization, development, communication, and interactive teamwork are the fundamental factors that unify different disciplines in project studios. The project studio is a rich environment where design thinking methods are implemented and original, creative ideas and designs are generated. In this setting, the design studio instructors’ approaches, frameworks, and applied design thinking exercises gain significance. This paper examines the contributions of gamification components to design thinking methodology and the design studio, using the User-Centered Design Workshop as a case study.

Keywords: Design Studio, Design Thinking, Gamification, Design Education, Design Process

Cite this article as:
Karadag D.: Gamification of design studio in the context of a user-centered design workshop, Interaction Design & Architecture(s) – IxD&A Journal, N.56, 2023, pp. 115–129, DOI: https://doi.org/10.55612/s-5002-056-006

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