is a PhD student working on Gamification for Smart Cities at the University of Trento (Italy) and the Smart Community Lab at Fondazione Bruno Kessler. Her principal research interest lies in the analysis of gameplay data aimed at the extraction of players in-game behaviors to inform the generation of customized content. Her current application domain is an urban gamified system in the context of persuasive technologies to foster sustainable mobility habits, in which she is involved as both designer and game analyst.
last update: March 2019
Articles published on IXD&A:
• ‘Play&Go, an Urban Game Promoting Behaviour Change for Sustainable Mobility’, N. 40, 2019, pp. 24 – 45, abstract, download, (https://doi.org/10.55612/s-5002-040-002), Google Scholar
"Designing more sustainable cities is increasingly pressing, and mobility behaviour plays an important role in how much cities are socially, economically and environmentally sustainable. We report our ..."
"Designing more sustainable cities is increasingly pressing, and mobility behaviour plays an important role in how much cities are socially, economically and environmentally sustainable. We report our ..."
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