is Ph.D. in Architecture from the Universidad Politécnica de Madrid. Courses in Computer Science at MIT and Professional Certificate in Computer Science (Harvard). Excellence Scholarship from the CAM. Director of the Architectural Computing and Design for Construction group at UPM. He is currently the coordinator of the BIM and Computational Design workshops at UPM. He has been the coordinator of the Master’s in Computational Design at UPM and a visiting professor at the Architectural Association in London. Previously, he has collaborated with entities such as Toyo Ito & Associates, NH Hotels, Real Madrid C.F., and the Madrid City Council.
last update: November 2025
Articles published on IXD&A:
• ‘The influence of pattern language: Bridging physical and digital architecture in video game design through the case of The Witcher III.’, N. 66, 2025, pp. 194 – 225, abstract, download, (https://doi.org/10.55612/s-5002-066-008), Google Scholar
"Christopher Alexander introduced in 1997 the concept of “pattern language” as a framework for architectural design. Subsequently, video game designers and programmers sought to integrate these design ..."
"Christopher Alexander introduced in 1997 the concept of “pattern language” as a framework for architectural design. Subsequently, video game designers and programmers sought to integrate these design ..."
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