is an Assistant professor at Universidade de Aveiro since 2006 and researcher for the Research Institute for Design, Media and Culture [ID ], he develops studies in the Participatory Design for the Future Cultural Heritage field. He is a specialist in the scientific area of communication and service design and, since 2012, a member of the ID+ DESIS Lab, an associate of the international DESIS Network – Design for Social Innovation and Sustainability.
last update: December 2022
Articles published on IXD&A:
• ‘Students as Game Creators. Easing the game construction process by using a toolkit to game design’, N. 53, 2022, pp. 128 – 143, abstract, download, (https://doi.org/10.55612/s-5002-053-006), Google Scholar
"In recent years, serious games and gamification strategies have been used in the education field and seen as highly motivating for educating and motivating younger people. As regard to games, and in t..."
"In recent years, serious games and gamification strategies have been used in the education field and seen as highly motivating for educating and motivating younger people. As regard to games, and in t..."
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