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is an associate professor at the Óbuda University Kálmán Kandó Faculty of Electrical Engineering Ágoston Trefort Centre for Engineering Education (Budapest, Hungary). She graduated as a teacher of Mathematics and Pedagogy in 2000 and as a teacher of Information Technology in 2003; she obtained a degree in Business Informatics in 2011. She obtained a PhD degree in pedagogy in 2007; her dissertation dealt with the role of practice schools for trainee teachers. She completed her habilitation in 2021, its topic is the research of the competences of engineering students in the light of labor market expectations. Her major fields of research include STEM education, engineering education, teacher training and innovative teaching methods.

last update: November -0001

Articles published on IXD&A:

• ‘Minecraft in STEAM education – applying game-based learning to renewable energy.’, N. 60, 2024, pp. 194 – 213, abstract, download, (https://doi.org/10.55612/s-5002-060-008), Google Scholar
"One of the essential tasks of teaching STEAM subjects (Science, Technology, Engineering, Arts, Mathematics) is to motivate and engage students. This can be achieved through new interactive, experienti..."

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