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is the UX Supervisor for the Ubisoft studios located in Germany. With her main focus on user-centered design and envisioning information, she believes it’s the players’ right to enjoy seamless and memorable gaming experiences without any frustration. Together with her team, she works on studio-level, contributing to multiple games in different development stages and supports producing and development teams by providing UX services and establishing research processes. Apart from that, she is also a lecturer for UX and interaction design at various international universities. Prior to joining Ubisoft, Ivana worked as a research fellow at the Center for Human-Computer Interaction in Salzburg, Austria. She holds a Master in Arts and is currently working on her PhD in HCI.

last update: June 2018

Articles published on IXD&A:

• ‘Exploring Intended and Unintended Uses of (e)Books as Design Inspiration for Ambient Displays in the Home’, N. 37, 2018, pp. 21 – 46, abstract, download, (https://doi.org/10.55612/s-5002-037-002), Google Scholar
"Books at home are used for more than reading, such as collecting them, using them as decoration, or expressing personality. In order to get a better understanding of intended and unintended uses of pr..."

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