Author_snip

is a Technical Product Owner at Mindera. His background is in informatics, specifically computer graphics and human-computer interaction. He has experience working on Virtual Reality, Game Development, Multi-Agent Systems and Simulators, both in the industry and academia (more than 10 years), and as a lecturer. He’s the author of several papers and book chapters on these topics, having participated in several projects, supervised both MSc and PhD theses. He currently acts as a Technical Lead on several projects in Mindera Gaming.

last update: November -0001

Articles published on IXD&A:

• ‘Inducing Flow In Board Games Through Augmented Audio’, N. 56, 2023, pp. 89 – 114, abstract, download, (https://doi.org/10.55612/s-5002-056-005), Google Scholar
"Games provide high levels of enjoyment and fun through closed systems with concrete objectives. These characteristics enhance a state of concentration known as flow. Many modern board games provide go..."

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