researcher on ICT in Pedagogical Processes of Science Teaching, Computational Thinking, Management of Virtual Environments for Learning, Initial Teacher Training.
last update: January 2025
Articles published on IXD&A:
• ‘Gamification and Robotics in STEAM Education: A Case Study in Rural Areas of Arequipa and Huancayo: Integrating Lunabot for Technological Advancement and Iterative Design in Robotics Learning’, N. 63, 2024, pp. 131 – 155, abstract, download, (https://doi.org/10.55612/s-5002-063-006), Google Scholar
"This study presents a case study on the application of gamified educational practices in STEAM education, specifically focusing on the use of robotics and iterative design among youth in rural areas o..."
"This study presents a case study on the application of gamified educational practices in STEAM education, specifically focusing on the use of robotics and iterative design among youth in rural areas o..."
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