Author_snip

is Professor of Experience Design at the University of Siena. She is Rector’s delegate of Santa Chiara Fab Lab (www.scfablab.unisi.it) where she manages participatory innovation projects. She is a member of the Board of Directors of SID – Società Italiana di Design. From 2013 until 2019 she was appointed Professor at the Department of Industrial Design, Eindhoven University of Technology. She has an interdisciplinary background in design, philosophy and computing. Her research focuses on designing technological systems in sectors such as health, accessibility, cultural heritage, and food. She studies the impact of digital technologies on humans, society and the environment.

last update: September 2025

Articles published on IXD&A:

• ‘Therapy gamification to improve children compliance. A systematic literature review’, N. 65, 2025, pp. 257 – 281, abstract, download, (https://doi.org/10.55612/s-5002-065-009), Google Scholar
"In the healthcare domain there is a growing body of literature addressing the use of games and gamification strategies which go beyond entertainment to positively affect the therapy outcomes and the h..."
• ‘Designing inclusion: a smart learning ecosystem for hearing parents of deaf children,’, N. 55, 2023, pp. 109 – 122, abstract, download, (https://doi.org/10.55612/s-5002-055-005), Google Scholar
"Smart Learning Ecosystems are intelligent, purpose-oriented platforms supporting innovative learning. However, for these ecosystems to be true engines of innovation they should be fully accessible. Th..."

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