Author_snip

receiveda B.A. degree in the area of classical studies (Ancient Greek and Latin) and also a B.A in Primary Education in 2003 and 2007 respectively, from Aristotle University of Thessaloniki (Auth). Then obtained two M.Sc. in Learning Technologies (Auth) and one M.Sc. in Adults Education (Hellenic Open University). She currently works as a teacher at the Experimental School of the University of Thessaloniki. She has twelve years teaching experience including planning, preparing, presenting, and evaluating lesson plans. She integrates Augmented Reality (AR), Virtual Reality (VR) technology and Educational Robotics into the classroom through the development of thematic units of study. She has participated as a coordinator of several EU and nationally funded educational projects.She has authored and coauthored several conference papers. Over the past years she has acted as a reviewer for a variety of refereed national conferences. Her main field of expertise and research interest are Robotics in science education, AR and VR technology integration, understanding by co-designing and curriculum development.

last update: October 2019

Articles published on IXD&A:

• ‘Learning with Educational Robotics through Co-creative Methodologies’, N. 42, 2019, pp. 29 – 46, abstract, download, (https://doi.org/10.55612/s-5002-042-002), Google Scholar
"STEM education is crucial in successfully shapingfuture technology driven societies. It is important to engage learners from an early age with STEM in order to facilitate successful entry into relevan..."

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