Author_snip

he serves as the Director of the STEM Office at Óbuda University. He completed his initial education in social work in 2002 at the Wesley János Pastoral Training College. Subsequently, he earned a degree in social policy from Eötvös Lóránt University in 2007, followed by a specialization in project management from Budapest Corvinus University in 2015. Currently, he is pursuing his doctoral studies at the Doctoral School for Safety and Security Sciences at Óbuda University. His research focuses on innovations and developments in STEAM (Science, Technology, Engineering, Arts, and Mathematics) as well as on the enhancement of transversal competencies.

last update: November -0001

Articles published on IXD&A:

• ‘Minecraft in STEAM education – applying game-based learning to renewable energy.’, N. 60, 2024, pp. 194 – 213, abstract, download, (https://doi.org/10.55612/s-5002-060-008), Google Scholar
"One of the essential tasks of teaching STEAM subjects (Science, Technology, Engineering, Arts, Mathematics) is to motivate and engage students. This can be achieved through new interactive, experienti..."

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