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is the project coordinator of the STEAM Office of Óbuda University – Hungarian STEM Platform. In 2022, he graduated as a safety technology engineer at the Bánki Donát Faculty of Mechanical and Safety Engineering of Óbuda University. In 2024, he graduated as a Teacher of Engineering (Civil and Safety Engineering) at Ágoston Trefort Engineering Pedagogy Center of Óbuda University. His research interests include STEAM (Science, Technology, Engineering, Arts, and Math) related digital curriculum development, STEAM-oriented skill development for cyberspace-based protection strategies and decision-making processes, and digitally supported experiential teaching methods for mathematics, science, and safety education. It will also work on the development of playful, interactive and safety-conscious educational content, with a focus on knowledge transfer and collaboration between generations X, Y and Z in cyberspace. He is the founding leader of the innovative Children’s Summer Universities at Óbuda University, where he focuses on developing a safetyconscious approach alongside digital competences.

last update: November -0001

Articles published on IXD&A:

• ‘Minecraft in STEAM education – applying game-based learning to renewable energy.’, N. 60, 2024, pp. 194 – 213, abstract, download, (https://doi.org/10.55612/s-5002-060-008), Google Scholar
"One of the essential tasks of teaching STEAM subjects (Science, Technology, Engineering, Arts, Mathematics) is to motivate and engage students. This can be achieved through new interactive, experienti..."

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