Autumn 2025
(https://doi.org/10.55612/s-5002-066)

Focus section on:
Digital Wellbeing for Teens: Designing Educational Systems.
Preface
(https://doi.org/10.55612/s-5002-066-001pfs)
Chiara Ceccarini, Catia Prandi, Alberto Monge Roffarello, Luigi De Russis
p. 5 – 7, download
Khadija El Aadmi-Laamech, Patricia Santos, Davinia Hernández-Leo
Integrating Self-Determination Theory and Human-Centered Design to Enhance Students’ Well-being in Computer Supported Collaborative Learning Environments, pp. 8 – 41, abstract, download
(https://doi.org/10.55612/s-5002-066-001)
Federica Gini, Eftychia Roumelioti, Gianluca Schiavo, Annapaola Marconi, Maria Paola Paladino, Massimo Zancanaro
Empowering Through Play: Leveraging Gamification for Discussing Sensitive Topics, pp. 42 – 65, abstract, download
(https://doi.org/10.55612/s-5002-066-002)
Andrea Benedetti and Tommaso Elli
Designing counter-efficient artifacts: critical educational approaches in creative coding, pp. 66 – 84, abstract, download
(https://doi.org/10.55612/s-5002-066-003)
Elena Cicuto, Rosella Gennari, Alessandra Melonio, Marco Mores
Collaborative Design through Play for Children with ADHD and Peers: an Exploratory Study, pp. 85 – 104, abstract, download
(https://doi.org/10.55612/s-5002-066-004)
Regular paper
Andreas Rio Adriyanto, Aria Ar Razi, Sri Soedewi
Interactions in the Collaborative Online Platform for Design Studio Courses through Blended Learning, pp. 105 – 134, abstract, download
(https://doi.org/10.55612/s-5002-066-005)
Catherine Grevet Delcourt, Linda Charmaraman, Quan Gu, Caitlin Mbuakoto, Paige Whalen, Gillian Hodgden, Sofia Kobayashi, Aliea Nallbani, Zhamilya Bilyalova, ZhiXin Jin, Sidrah Durrani
A Remote Participatory Workshop on Digital Wellbeing and Artificial Intelligence with Middle School Girls, pp. 135 – 161, abstract, download
(https://doi.org/10.55612/s-5002-066-006)
Viviane Peçaibes, Pedro Cardoso, Bruno Giesteira, Liliana Castro, Luciana Lima
Yama’s Liberation: Co-designing a ludic educational system to support teens’ group therapy, pp. 162 – 193, abstract, download
(https://doi.org/10.55612/s-5002-066-007)
Juana María García Ladrón de Guevara, Federico Luis Del Blanco García, Eduardo Roig Segovia, Jose María Font Fernández
The influence of pattern language: Bridging physical and digital architecture in video game design through the case of The Witcher III, pp. 194 – 225, abstract, download
(https://doi.org/10.55612/s-5002-066-008)
İrem Kekilli, Muhammet Furkan Yiğitoğlu, Orkan Zeynel Güzelci
Machine Learning-Based Human Action Estimation for Interactive Spatial Lighting Control, pp. 226 – 245, abstract, download
(https://doi.org/10.55612/s-5002-066-009)