Winter 2025
(https://doi.org/10.55612/s-5002-067)
Special Issue on:
Smart Learning Ecosystems: Facts and Future Directions.
Preface
(https://doi.org/10.55612/s-5002-067-001psi)
Mihai Dascalu, Cristian Mihaescu
p. 5 - 9, download
The Death of Cognitive Conflict? AI, Learning, and the Case for Disruptive Pedagogy, pp. 10 - 23, abstract, download
(https://doi.org/10.55612/s-5002-067-001)
"AI-powered educational technologies promise to enhance personalization, efficiency, and accessibility. However, this paper argues that modern AI-driven learning environments increasingly prioritize se..."
Carlo Giovannella, Alaa S.A. Alkhafaji, Mihai Dascalu, Elvira Popescu
AIs and Education: Do we really need to worry? Use and perceptions of university students – quasi-global feelings and behaviors, pp. 24 - 57, abstract, download
(https://doi.org/10.55612/s-5002-067-002)
"This study presents findings on university students’ perceptions and usage habits regarding generative artificial intelligence (GenAI), based on questionnaire responses from students of various academ..."
Hao Xuan Tan, Arkendu Sen
Exploring the Relationship between Brain-based Learning and Thinking Skills through Smart Education: A Scoping Review on the Development of Study Material and its Effectiveness, pp. 58 - 109, abstract, download
(https://doi.org/10.55612/s-5002-067-003)
"This scoping review examines the relationship between Brain-based Learning (BBL) and thinking skills in the context of smart education. The success of technological advancements in smart education de..."
Gabriel Badea, Elvira Popescu
Designing a Gamification Analytics Module in the Context of Peer Assessment, pp. 97 - 108, abstract, download
(https://doi.org/10.55612/s-5002-067-004)
"The gamification analytics field is a part of the larger field of learning analytics. While learning analytics is a mature domain, with a lot of research in the last decades, the subfield of gamificat..."
Joana Raminhos Silveira, Oksana Tymoshchuk, Ana Isabel Veloso
Digital Educational Games to Promote Social Emotional Learning in Preschool-Aged Children: Trends and Challenges in Co-Design, pp. 109 - 129, abstract, download
(https://doi.org/10.55612/s-5002-067-005)
"The integration of Digital Educational Games (DEGs) in preschool education offers new opportunities to foster Social-Emotional Learning (SEL) through engaging, adaptive learning environments. This sys..."
Carlo Giovannella, Licia Cianfriglia, Antonello Giannelli
Evaluating Italian School Learning Ecosystem Through an Integrated Lens: Assessing Smartness, Well-being and E-maturity with Teachers’, Principals’ and Parents’ Perspectives., pp. 130 - 154, abstract, download
(https://doi.org/10.55612/s-5002-067-006)
"This contribution builds upon our previous work, in which we tested an integrated evaluation framework designed to assess smartness, well-being, and e-maturity in two high schools located in Rome. In ..."
Duarte Dionísio, Arnaldo Santos
Implementing e-Learning for Knowledge Dissemination in a geographically dispersed organization, pp. 155 - 177, abstract, download
(https://doi.org/10.55612/s-5002-067-007)
"Training employees in organizations is essential for enhancing productivity and profitability, updating their knowledge, and better preparing them for market demands. Through digital platforms (LMS) a..."
Laurentiu-Marian Neagu, Eric Rigaud, Vincent Guarnieri, Vladimir Ghita, Sébastien Travadel, Mihai Dascalu, Razvan Rughinis
Selfit v2 – The evaluation of an Intelligent Tutoring System for Psychomotor Development, pp. 178 - 198, abstract, download
(https://doi.org/10.55612/s-5002-067-008)
"An Intelligent Tutoring System (ITS) is a computer-based system that produces personalized tutoring through individualized, pedagogically sound, and easy-to-access educational material. Research group..."
Sara Peretti, Federica Caruso, Maria Chiara Pino, Fabio Franchi, Francesco Smarra, Daniele Frigioni, Tania Di Mascio
Electroacoustic Music Learning Experience Through AI-based Digital Installations: ARTECOM, an ongoing Project dedicated to Teenagers, pp. 199 - 217, abstract, download
(https://doi.org/10.55612/s-5002-067-009)
"Advancements in digital technologies based on Artificial Intelligence (AI) have made music a constant presence in teenagers’ lives, providing them with a means of creative expression and personality s..."
Diego Joseph Villalon, Andrea Mangiatordi
Systematic Review of Universal Design Applied to Wayfinding Signage Systems for a University Campus, pp. 218 - 238, abstract, download
(https://doi.org/10.55612/s-5002-067-010)
"University campuses and educational facilities are places of diversity shared by people with different conditions and from different cultures. In this context signage is one of the most immediate tool..."
Oscar Oliveira, Marisa Ferreira
Advancing Digital Empowerment: The Next Phase of the Capacid@de Digital Initiative, pp. 239 - 256, abstract, download
(https://doi.org/10.55612/s-5002-067-011)
"This paper details the strategic modifications implemented in the latest phase of the Capacid@de Digital initiative. Building upon an analysis of earlier actions—presented in a previous publication—th..."
Regular papers:
Lucius Vinicius-Filho, Nelson Zagalo, Oksana Tymoshchuk, Rita Oliveira, Sâmia Mouzinho-Machado
User Experience (UX) in Eye-Tracker Applications: Obstacles, Alternatives and Examples, pp. 257 - 268, abstract, download
(https://doi.org/10.55612/s-5002-067-012)
"Many eye-tracker studies exclude individuals with special needs to avoid results’ distortion, while few address its application design. The aim in this study was to identify key challenges in developi..."
Razvan Paroiu, Mihai Dascalu, Carlo Giovannella
How has IxD&A Evolved in the Last Decade? A Topic Modeling Approach to Identify Salient Themes and Cultural Shifts, pp. 269 - 288, abstract, download
(https://doi.org/10.55612/s-5002-067-013)
"The volume of published articles has grown exponentially, making research documentation considerably harder, even within a single archive of a scientific journal or a repository of educational resourc..."