Reinhold Behringer, Roderick King, Abraham Smith, Jamie Matu, Andrew King, Bengamin Taylor, Parichay Parivesh
pp. 105 – 114, download
(https://doi.org/10.55612/s-5002-019-008)
Abstract
A learning game has been developed which allows learners to study and learn about the significance of three important variables in human physiology (lactate, glycogen, and hydration) and their influence on sports performance during running. The player can control the speed of the runner, and as a consequence the resulting physiological processes are simulated in real-time. The performance degradation of the runner due to these processes requires that different strategies for pacing the running speed are applied by the player, depending on the total length of the run. The game has been positively evaluated in a real learning context of academic physiology teaching.
keywords: human simulation, physiology, game-based learning, running, sports