N. 66, Autumn 2025
Focus section on:
Digital Wellbeing for Teens: Designing Educational Systems.
Preface
(https://doi.org/10.55612/s-5002-066-001pfs)
Chiara Ceccarini, Catia Prandi, Alberto Monge Roffarello, Luigi De Russis
p. 5 - 7, download
Integrating Self-Determination Theory and Human-Centered Design to Enhance Students’ Well-being in Computer Supported Collaborative Learning Environments, pp. 8 - 41, abstract, download
(https://doi.org/10.55612/s-5002-066-001)
Federica Gini, Eftychia Roumelioti, Gianluca Schiavo, Annapaola Marconi, Maria Paola Paladino, Massimo Zancanaro
Empowering Through Play: Leveraging Gamification for Discussing Sensitive Topics, pp. 62 - 89, abstract, download
(https://doi.org/10.55612/s-5002-066-002)
Andrea Benedetti, Tommaso Elli
Designing counter-efficient artifacts: critical educational approaches in creative coding., pp. 66 - 84, abstract, download
(https://doi.org/10.55612/s-5002-066-003)
Elena Cicuto, Rosella Gennari, Alessandra Melonio, Marco Mores
Collaborative Design through Play for Children with ADHD and Peers: an Exploratory Study., pp. 85 - 104, abstract, download
(https://doi.org/10.55612/s-5002-066-004)
and regular papers:
Andreas Rio Adriyanto, Aria Ar Razi, Sri Soedewi
Interactions in the Collaborative Online Platform for Design Studio Courses through Blended Learning., pp. 105 - 134, abstract, download
(https://doi.org/10.55612/s-5002-066-005)
Catherine Grevet Delcourt, Linda Charmaraman, Quan Gu, Caitlin Mbuakoto, Paige Whalen, Gillian Hodgden, Sofia Kobayashi, Aliea Nallbani, Zhamilya Bilyalova, ZhiXin Jin, Sidrah Durrani
A Remote Participatory Workshop on Digital Wellbeing and Artificial Intelligence with Middle School Girls., pp. 135 - 161, abstract, download
(https://doi.org/10.55612/s-5002-066-006)
Viviane Peçaibes, Pedro Cardoso, Bruno Giesteira, Liliana Castro, Luciana Lima
Yama’s Liberation: Co-designing a ludic educational system to support teens’ group therapy, pp. 162 - 193, abstract, pp. 162 - 193, abstract, download
(https://doi.org/10.55612/s-5002-066-007)
Juana María García Ladrón de Guevara, Eduardo Roig Segovia, Jose María Font Fernández, Federico Luis Del Blanco García
The influence of pattern language: Bridging physical and digital architecture in video game design through the case of The Witcher III., pp. 194 - 225, abstract, download
(https://doi.org/10.55612/s-5002-066-008)
Irem Kekilli, Muhammet Furkan Yiğitoğlu, Orkan Zeynel Güzelci
Machine Learning-Based Human Action Estimation for Interactive Spatial Lighting Control, pp. 226 - 245, abstract, download
(https://doi.org/10.55612/s-5002-066-009)
Table of contents n. 66