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Wies van Nifterik, Froukje Sleeswijk Visser, Jeroen van Erp
pp. 7 - 26, view paper, download
(https://doi.org/10.55612/s-5002-050-001), Google Scholar

Submitted on 30 Nov -0001 - Accepted on 30 Nov -0001

Interaction Design and Architecture(s) IxD&A Journal
Issue N. 50, Autumn 2021

Abstract

In co-design, solutions are generated to serve people’s needs, short term and/or long term, through their involvement in parts of the design process. Methods like contextmapping and explorative prototyping serve these participatory processes. They help designers to step into the users’ shoes, to explore design solutions from and with their perspectives. In circumstances where contact with users is restricted, such as the recent lockdowns, user involvement is hindered and we need to find alternative ways to proceed with involving users in design processes. Instead of focussing on what is impossible because of the restrictions, we focussed on the opportunities it can bring. This paper shows that co-design is possible in times of a lockdown by deploying users in the role of co-explorer, creating ownership among users, using digital means, and obtaining an opportunity-oriented mindset.

Keywords: xContextmapping, Prototyping, Remote, Human-Centred design, Pandemic, Co-design


Cite this article as:
van Nifterik W., Sleeswijk Visser F., van Erp J.: Remote contextmapping and prototyping during lockdown, a study case, Interaction Design & Architecture(s) – IxD&A Journal, N.50, -0001, pp. 7–26, DOI: https://doi.org/10.55612/s-5002-050-001

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