is a neuroscientist who teaches and performs research at Kent State University. He develops and uses different three-dimensional (3D) imaging techniques to understand diseases of the brain, for virtual and physical reconstruction as well as education. Dr. Clements’ research aims to visualize our brains’ three-dimensional structure for better disease diagnosis and therapies as well as improve how we learn, experience, and perceive 3D environments and objects.
last update: November -0001
Articles published on IXD&A:
• ‘Building an augmented reality system for consumption and production of hybrid gaming and storytelling’, N. 56, 2023, pp. 53 – 68, abstract, download, (https://doi.org/10.55612/s-5002-056-003), Google Scholar
"This article provides an overview of how augmented reality (AR) can support gaming and ludic experiences. More importantly, it describes the development and open access availability of an augmented an..."
"This article provides an overview of how augmented reality (AR) can support gaming and ludic experiences. More importantly, it describes the development and open access availability of an augmented an..."
• ‘An analysis of motivation and situational interest in a location-based augmented reality application’, N. 52, 2022, pp. 198 – 220, abstract, download, (https://doi.org/10.55612/s-5002-052-004), Google Scholar
"Research has provided evidence that augmented reality (AR) can be an effective tool to improve teaching and learning across multiple domains. Research is limited, however, in several key areas related..."
"Research has provided evidence that augmented reality (AR) can be an effective tool to improve teaching and learning across multiple domains. Research is limited, however, in several key areas related..."
Back to the authors list page