is an Associate Professor within the School of Computer Science (CS), QUT, where he is a co-director of the CLEVAR research group (www.clevar.org). His main research interests are in immersive technologies, such as virtual reality (VR) and augmented reality (AR). He seeks to understand how immersion and presence influences humans. In short, his research question is: “How can VR or AR environments enhance human cognition?”. Experimental results have shown that VR enhances memory recall, he wishes to further explore how these cognitive effects influence human cognition through an embodied cognition lens. Many application domains in the areas of knowledge management, simulation, training, education and gaming will benefit from this work. At present, he is researching the use of such systems in intellectual disability training, business process elicitation, training and modelling, rehabilitation compliance and environmental knowledge elicitation.
last update: April 2021
Articles published on IXD&A:
"This paper presents a perspective on the role immersive technologies can play in the future of urban transformation. Specifically, this paper looks to answer the following questions – How can Augmente..."
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