Article_snip

Betty Tärning , Björn Sjödén, Agneta Gulz , Magnus Haake
pp. 206 - 230, view paper, download
(https://doi.org/10.55612/s-5002-037-000), Google Scholar

Submitted on 30 Nov -0001 - Accepted on 30 Nov -0001

Interaction Design and Architecture(s) IxD&A Journal
Issue N. 37, Summer 2018

Abstract

This study explored the effects of adding visual continuous feedback in the form of feedback bars to a teachable-agent based learning game in mathematics. 45 8-12-years-old from three Swedish school classes used the game during four math lessons. The focus was on how feedback to the students regarding their teachable agents learning progression – and different detailedness of such feedback – affects how the students (in a teacher role) experience the learning game. The results suggest that students were positive towards receiving immediate and continuous feedback, but their preferences with respect to the detailedness of the feedback differed according to their age. We found a divergence as to the preferred number of bars, where the 3rdand 5thgraders preferred 1 or 3 bars but where the 2ndgraders preferred the more detailed version (6 bars) despite their lack of understanding of what the different bars represented.

Keywords: Educational Technology, Recursive Feedback, Teachable Agents, Mathematics

Cite this article as:
Tärning B., Sjödén B., Gulz A., Haake M.: Young Children’s Experience and Preference of Feedback – Sense and Sensibility, Interaction Design & Architecture(s) – IxD&A Journal, N.37, -0001, pp. 206–230, DOI: https://doi.org/10.55612/s-5002-037-000

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