Author_snip

is Associate Professor at Lund University Cognitive Science. Haake, whose expertise lies in the intersection of design sciences, cognitive sciences, graphic design and engineering, is deputy director of the research group Educational Technology Group. The research and development carried out by the group has two purposes: (1) exploiting educational software as research instruments to explore learning and instruction, and (2) developing educational software with a real-world value. The two purposes are intertwined. The educational software is developed on the basis of empirical knowledge about human cognition. Evaluations and real-world use of the pedagogical software produces new insights and knowledge – which is then also fed back into the software as it is redesigned. One of the group’s lines of research during the past years has been how to support preschoolers as well as preschool teachers in the domain of early math.

last update: November -0001

Articles published on IXD&A:

• ‘A tale about facts and opinions: The impact of a drama intervention on middle-school students´ information literacy’, N. 57, 2023, pp. 65 – 81, abstract, download, (https://doi.org/10.55612/s-5002-057-004), Google Scholar
"Today, huge amounts of data are produced, collected, and presented in all kinds of contexts. The ability to critically examine and evaluate information and arguments in relation to empirical evidence ..."
• ‘Lessons from a preschool intervention study carried out during the Covid-19 pandemic’, N. 57, 2023, pp. 167 – 187, abstract, download, (https://doi.org/10.55612/s-5002-057-010), Google Scholar
"The article describes how a series of adaptions enabled us to carry out a controlled intervention study in 15 preschools, with 420 children and about 40 preschool teachers, during the Covid?19 pandemi..."
• ‘Early Math in a Preschool Context: Spontaneous Extension of the Digital into the Physical’, N. 44, 2020, pp. 129 – 154, abstract, download, (https://doi.org/10.55612/s-5002-044-007), Google Scholar
"The paper presents a systematic examination of data from two early math interventions, involving 188 children aged 3,5-6,5 and their teachers. The aim is to cast light on how a digital early math game..."
• ‘Young Children’s Experience and Preference of Feedback – Sense and Sensibility’, N. 37, 2018, pp. 206 – 230, abstract, download, (https://doi.org/10.55612/s-5002-037-000), Google Scholar
"This study explored the effects of adding visual continuous feedback in the form of feedback bars to a teachable-agent based learning game in mathematics. 45 8-12-years-old from three Swedish school c..."

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